
Locked Out
Use WASD or arrow keys to move, click on things when you are close enough them to inspect or interact with them.
If you can't seem to interact with something, try taking a few more steps toward it and clicking on it.
This is a sequel to my game, Locked In, which was made popular after -Technify- on Scratch got it featured, and was what motivated me to make this project in the first place!
- Art -
All art, backgrounds, and characters are created by me in the Scratch sprite editor. Character design inspiration and references are listed below under "Inspiration"
- Music and Sound -
Music is from the GarageBand loop library
Machine, alarm clock, car vroom, skid, cow bell, whoosh, falling, and car horn sounds are from the Scratch sound library
Thank you to freesound_community on Pixabay for the saw, hammer, and 8-bit explosion sound effects (edited slightly)
- Tutorials -
Thanks to Jonathan Weber on Pinnguaq for the tutorial for the iris wipe transition at the end
The inventory is a modified version of the score counter from a tutorial by Griffpatch on youtube
- References & Inspiration -
The police box connected to the machine in the shed is the TARDIS from Doctor Who by BBC
Simple key design and description are based on the simple key from Hollow Knight
Chip the squirrel was inspired by other squirrels from pop culture, like the squirrel from Ice Age (Scrat), and Chitchat from The Wild Robot
The old inventor is partially inspired by the Goblin Tinkerer from Terraria
General gameplay based on other point and click games like Day of the Tentacle and Riddle School
Development log
- First Itch.io GameAug 22, 2025



Comments
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I really like how this game looks and sounds! I don't know what to do after I plant the seeds and turn on the water, so I wasn't able to experience much of the game. The game looks promising though!